
Running basic... even though it shouldn't. And Apple pulled the program from the App Store after a few days of being available. The emulator dropping down to basic is what got it "yanked", and now, with the possibility of no additional game sets to add to the C64 library, I am not amused that I spent $4.99 for it.
The rub is that I don't think the emulator running basic is all that useful. You have to "Tap" the code into it, and I am not sure you can "save" shit. I went through that with a Commodore Vic 20 many moons ago - nothing worse that typing in a shitload of commands and having the beast kick out "Syntax error in..." (we all know that the syntax error might fault there, but the zorched code could be anything that attaches to that statement).
Truth be told - I guess I could have seen it coming. The emulator boot screen says "Basic Disabled" and something giving hope that it can be enabled at a later date, and then there was a review that gave the secret for enabling - in settings make it so that the keyboard "stays" then while running something, go to the numeric interface and hit "run stop" and it drops you down to basic. It works, as you can see in the pic.
This is not the first time I felt "had" on an App. Take iBlogger, for instance. I posted this with my iPod Touch via iBlogger and embellished it later on the PC. iBlogger adds much "whitespace" to posts (xhtml based breaking space tags fore and aft pics, etc...) and I just don't care for it. I HATE WYSIWYG EDITORS!
And the crowd wonders why people Jailbreak the Touch.